Audio Migration to Wwise

Wwise Integration Report for Unity · Realistic Horror Game System

Documentation

Report_Wwise_Migration

Other projects I have participated in:
https://gio26.itch.io/

The goal of the project was to overhaul the template's audio logic: moving from sounds played from within Unity (AudioSource, AudioClip, PlayOneShot) to sounds triggered by Wwise through events (AkSoundEngine.PostEvent). With this change, Wwise defines clips, random variations, pitch, spatialization, and mixing, and the Unity code is limited to posting events.

In addition to the migration, we added two new capabilities the Unity system did not offer: distance-based volume attenuation and a sound occlusion system based on Raycast and an RTPC.

WhatsApp Personal Finance Bot with an RPG Theme

An AI-powered conversational finance assistant (Google Gemini) Built on FastAPI · Supabase · Meta WhatsApp Cloud API · Render

Documentation

WhatsApp Personal Finance Bot Development Report

https://github.com/GiovannyApostolo/My-Expenses-App/tree/main

The project is a personal finance bot that works entirely through WhatsApp, designed to make logging expenses and income as natural as texting a friend. Instead of opening an app or filling out a spreadsheet, users simply send a text message, a voice note, or a photo of a receipt, and the system automatically interprets, classifies, and stores the information.